MARVEL'S MIDNIGHT SUNS

As a Senior Artist on Marvel's Midnight Suns I created a lot of assets, such as props, vehicles, and textures, both unique and trim sheets. I also created most of the Buildings for New York, ranging from unique ones such as The Empire State, to many more generic ones. For the row homes I created a modular kit of interchangeable parts that used vert color, and a 2nd uv set for grime.

All modelling in 3ds Max with Substance Painter & Photoshop for texturing. All level work UE4

Vehicles

Forklift

Scooter


Buildings
Sanctum sanctorum
Other models in the scene created by myself and other Artists.


                                        

Empire State Building
Other buildings created by myself.

Freedom Tower
Other buildings created by myself.

Madison Square Park Tower
Other buildings created by myself.

One Worldwide Plaza
Other buildings created by myself.

Rockefeller Center
Other buildings created by myself.

NYC Row home modular kit
MYC Row homes modular kit
These are a few of the 90 or so kit parts I created, such as, Roofs / toppers, different 
window frame types, edge trims, base floors, and doors. Vert color was used to tint 
the bricks, and roofs. Tiling trim sheets were used with a 2nd UV set for grime.

Structures

Brooklyn Bridge
I reworked the model and retextured it. It uses two UV sets one for tiling brick, 
and the 2nd was more uniquely unwrapped at a lower resolution for overall grime. 

Various Props




Corruption


Hydra Rooms
For these hydra rooms I added a lot more details, and in some cases I partially 
rebuilt them, and created and reworked textures. I also lit some of them. The 
various props are by myself and other artists. Helicopter by another Artist.





Midnight Suns Levels
I took the many generic and modular buildings I had done and populated a few 
of the levels. Props, vehicles, and trees created mostly by other Artists.