MARVEL'S MIDNIGHT SUNS

As a Senior Artist on Marvel's Midnight Suns I created a lot of assets, such as props, vehicles, and textures, both unique and trim sheets. I also created most of the Buildings for New York, ranging from unique ones such as The Empire State, to many more generic ones, and for the row homes a modular kit of parts that used vert color, and a 2nd uv set for grime.

All modelling done with 3ds Max, and textures using Substance Painter and Photoshop.
All level work done in Unreal.

Buildings
Sanctum sanctorum
Other models in the scene created by myself and other Artists.


                                        

Empire State Building
Other buildings created by myself.


Freedom Tower
Other buildings created by myself.


Madison Square Park Tower
Other buildings created by myself.


One Worldwide Plaza
Other buildings created by myself.


Rockefeller Center
Other buildings created by myself.


MYC Row homes modular kit
All kit parts created by myself. These are just a few of the
90 or so parts I created, such as, Roofs/ toppers,
different window frame types/ styles, Edge trims,
Base floors, and doors. Vert color was used to adjust
colors of the bricks, roofs and other parts. Tiling
trim sheets were used, and a 2nd UV set for grime.

Structures

Brooklyn Bridge
I reworked the model and retextured it.
It uses two UV sets one for tiling brick, 
and
the 2nd was more uniquely unwrapped
at a lower resolution for overall grime. 

Vehicles
Forklift

Scooter


Various Props





Corruption



Hydra Rooms



For the hydra rooms I added a lot more details, and in 
some cases partially rebuilt them, and created / reworked 
textures. I also lit some of them. Various props by myself 
and other artists. Helicopter by another Artist.


Midnight Suns Levels
I took the many generic and modular buildings I 
had done and populated a few of the levels. 
Props, vehicles, and trees created mostly 
by other Artists.